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A thriving market of unlicensed NES hardware clones emerged during the heyday of the console’s popularity, and has continued to exist, and even flourish, following Nintendo’s discontinuation of the NES itself. Such clones continue to be sold even now. But as the NES fades into memory, these systems have tended to adopt case designs which mimic the most popular gaming consoles of their time. NES clones resembling the Sega Genesis, the Super Nintendo Entertainment System, and even current systems like the Nintendo GameCube, the Sony PlayStation 2 and the Microsoft Xbox have been produced. Some of the more exotic of these systems have gone beyond the functionality of the original hardware, and have included variations such as a portable system with a color LCD (e.g. Pocket Famicom). Others have been produced with certain specialized markets in mind, including various "educational computer packages" which include copies of some of the NES’s educational titles and come complete with a clone of the Famicom BASIC keyboard, transforming the system into a rather primitive personal computer.[14]

As was the case with unlicensed software titles, Nintendo has typically gone to the courts to prohibit the manufacture and sale of unlicensed cloned hardware. Many of the clone vendors have included built-in copies of licensed Nintendo software, which constitutes copyright infringement in most countries. As recently as 2004, Nintendo of America has filed suit against manufacturers of the Power Player Super Joy III, an NES clone system that had been sold in North America, Europe, and ustralia.

Although most hardware clones were not produced under license by Nintendo, one exception is the Twin Famicom, produced by Sharp Corporation. The Twin Famicom was compatible with both Famicom cartridges and Famicom Disk System disks. It was available in two colors (red and black) and used similar hardwired controllers to the original Famicom, but featured a different case design.